Civilization VII Mods
Unlock All Mementos Continued
Every memento slot offers every memento, for any leader, whether you have earned it or not, in single player and in multiplayer lobbies alike. Your unlock progress itself is never touched, so you keep earning mementos as before.
What It Does
- Every slot, every memento, from your first game - major and minor slots offer everything they can hold, for any leader, with nothing to grind first.
- Multiplayer lobbies too - a multiplayer lobby offers each slot only what your account has really unlocked, a far shorter list than single player gets. The mod widens that list as well, so the lobby picker matches.
- Your progression is left alone - it changes what the game reports, not what it stores, so nothing you have earned is rewritten and you keep unlocking normally.
- Hidden content stays hidden - mementos the game withholds from play are untouched. Only the ones that exist and are merely locked behind progress are opened.
- It does not fight other leader select mods - it wraps the game's own metaprogression data instead of replacing the screen, so another mod's leader select panel or memento editor still loads.
- Reads in your language - its name and description ship in English and 11 more: Chinese (Simplified and Traditional), French, German, Italian, Spanish, Portuguese (Brazil), Russian, Polish, Japanese and Korean.
- Rewritten and maintained by Alkeari, continuing Unlock All Mementos by UzukiShimamura and XiaoXiaoCat.
Details
| Version | 1.0.4 |
|---|---|
| Released | 2026-09-17 |
| Game versions | 1.4.2 to 1.5.0 |
| On Steam Workshop | 1.0.4 |
| On Nexus Mods | 1.0.4 |
Changelog
v1.0.4
- Fixed: the memento patch waits for the game's display-type names before it installs, so it can no longer install and then throw on its first use, which looked like the mod doing nothing.
- Fixed: the wait for those names ends after ten seconds instead of leaving a timer running for the whole session.
- Changed: the patch installs once and is left alone when the front end reloads a screen, instead of wrapping itself again on every transition.
- Added: the mod records in the game log what it patched and, on every request for memento data, how many entries it unlocked for whoever asked, so a report that it did nothing can be answered from the log.
- Fixed: locked mementos are now offered in multiplayer as well, by adding them to the list each memento slot is allowed to hold rather than only marking them unlocked, since the multiplayer lobby builds its picker from that list.
v1.0.1
- Fixed: mementos no longer show as locked. The mod now unlocks mementos through the game's own metaprogression data instead of replacing the leader select screen, which had gone stale against the current game version.
- Changed: no longer conflicts with other mods that change the leader select screen or the memento editor.
v1.0.0
- Baseline: the version published on the Steam Workshop on 2026-04-12, imported into this repository on 2026-08-22.